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Old Nov 05, 2006, 06:26 AM // 06:26   #21
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wasting time ftw? no thanks
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Old Nov 05, 2006, 06:34 AM // 06:34   #22
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/signed
if R is run always...y isnt something for walk?
:S
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Old Nov 05, 2006, 06:48 AM // 06:48   #23
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Quote:
Originally Posted by MegaMouse
You can switch from running to walking by pressing a button, and there is a Stamina Bar that when fullyou can wrun all you want. But while running it goes down and after it drops to zero you are forced to walk until it reaches 25% full again.
Actually, I think it would be nice to be able to walk while in town, when things are more relaxed. Out in the field I'd still like to be able to run all the time.
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Old Nov 05, 2006, 09:04 AM // 09:04   #24
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/notsigned

More like have a run faster toggle lol, I certainly wouldn't mind travel in outposts 100% faster.
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Old Nov 05, 2006, 09:28 AM // 09:28   #25
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Walking would be a nice option Not because I think people would walk everywhere, but for the sake of having the animation available. Plus I wouldn't mind a few screenies of my chars walking serenely along a river rather than running madly. ;D
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Old Nov 05, 2006, 09:47 AM // 09:47   #26
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If I want to sync dance or line up with anyone all I do is click the ground near them then zoom into first person in the direction I want to face. You can pretty much stand anywhere you want with accuracy and it's not hard to do because if you know your limits then you'll know how close you can move your mouse without clicking the other guy's character name all the time instead.

Still, /signed, but I'm not sure why. You can stroll to the storage if you want, but I'll stick to running just so I can get outside faster and own some more mobs.
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Old Nov 05, 2006, 01:20 PM // 13:20   #27
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/signed...I think...

I think we should not only have the option to walk but also to sprint in outposts & towns cause I get really irked in places like droks when it feels like FOREVER to get from place to place
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Old Nov 05, 2006, 01:31 PM // 13:31   #28
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/signed


-LIamB
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Old Nov 05, 2006, 02:19 PM // 14:19   #29
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Quote:
Originally Posted by Not A Fifty Five
/notsigned

More like have a run faster toggle lol, I certainly wouldn't mind travel in outposts 100% faster.
What about those cakes in shing jea island?
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Old Nov 05, 2006, 02:44 PM // 14:44   #30
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/signed

No reason not not to have the option.
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Old Nov 05, 2006, 02:48 PM // 14:48   #31
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I guess it should be an option but anet, you can take your time on this one lol
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Old Nov 05, 2006, 02:57 PM // 14:57   #32
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/sign

but i dont really are about alking to tell you the truth but sign for those who do but i wont be using it lol

eh maybe for the hammer effect though :P
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Old Nov 05, 2006, 03:18 PM // 15:18   #33
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/Signed

I have allways missed this feature, i would really like it in outposts ect were you can take your time. +the walk look so good when you get some speed slowing spell on you outside of towns. so Walking button/Feature, YES please!
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Old Nov 05, 2006, 03:27 PM // 15:27   #34
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/pointless

Do we need to get around slower, with all the FPS issues, err7's, and bodyblocking NPC's?
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Old Nov 05, 2006, 03:30 PM // 15:30   #35
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/signed

You would think the characters would get tired with all that running...
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Old Nov 05, 2006, 03:43 PM // 15:43   #36
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Quote:
Originally Posted by Viriato
or, on another note, for roleplaying situations.
Yes please!

/signed
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Old Nov 05, 2006, 03:48 PM // 15:48   #37
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haha to skuld, nobody without millions of dollars uses those cakes really.
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Old Nov 05, 2006, 03:59 PM // 15:59   #38
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Thoes Cakes can only be used in towns or outposts anyway.

Thoes cakes do have a use and alot of people do use them. Just not all the time.
I got 32 of them i think, (found them fun back then) I ONLY use them for the Walkboard game "Dragons Nest" were you really need them couse of the speed you get to hit the Wurms first, otherwise in normal towns, i find them useless and no fun to rush in there

Last edited by Nadasee; Nov 05, 2006 at 04:01 PM // 16:01..
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Old Nov 05, 2006, 04:05 PM // 16:05   #39
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Useless /unsigned
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Old Nov 05, 2006, 05:22 PM // 17:22   #40
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I'll give it a /signed when every other problem in GW is fixed. Until then it's useless to waste time on. :\
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